Start with the facilitation moment

Wheel works best when the group needs one visible result right now.

Name pickerNext speakerRaffle drawIcebreaker prompt
🎡

Wheel for Group Decisions

Facilitate one visible pick at a time for classroom names, meeting prompts, raffles, turns, and party challenges.

Fortune

🧭 Ready-to-run scenarios

Classroom speaking order

Keep names short, define repeat-winner rules first, then screen share the spin so the selection feels visible and fair.

Meeting icebreaker prompts

Load prompts, presenters, or next agenda items when the host needs a quick next action without adding rules.

Prize or raffle draw

If weights are used, explain the odds before the first spin and use the history when drawing multiple winners.

📖 Facilitation overview

Use the wheel when one visible random result should move a group forward. It is practical for choosing a student name, picking a meeting prompt, assigning the next speaker, drawing a prize winner, selecting a party challenge, or settling a low-stakes decision on a shared screen. Keep labels short, decide whether repeat winners are allowed before spinning, and use equal weights whenever the choice needs to feel strictly fair. Use weighted segments only when the group understands the rule, such as bonus raffle entries or deliberately rare prize outcomes.

💡 Host tips

  • Use short labels so people can read the wheel during the spin
  • Decide repeat-winner rules before the first spin
  • Show probabilities when fairness matters to the group
  • Use result history when choosing several people or prompts in a row

📖 How to facilitate

  1. Add the names, prompts, prizes, turns, or challenges for the session.
  2. Use equal weights for fair picks or explain weighted chances before spinning.
  3. Spin on a shared screen and use the result to move the group forward.

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MojoMini game guide

Visible friend-first picks for turns, dares, raffles, and what happens next

Use Wheel when friends need one visible answer right now, whether that means who goes next, which dare lands, what snack wins, or which prompt keeps the room moving. Define the options, explain the repeat or weighting rule, spin on a shared screen, then use the result history when several picks happen in a row.

Best group size

2 to 30 visible options

Setup time

Under 1 minute

Decision style

One winner or prompt per spin

Use when

Friends need one visible answer right away

Visible random picks

Use it when everyone should watch the same suspenseful selection, such as picking a student, choosing a prize winner, or deciding who starts first.

Weighted chances

The weight controls make it useful when every option should not have the same odds, for example bonus entries, rotating responsibilities, or playful advantage rules.

Fast facilitation

A host can explain the wheel in seconds. Add options, show the probabilities, spin once, and move on without rules overhead.

Best situations and audience

  • Teachers who need a fair name picker that students can see on a shared screen.
  • Meeting hosts who want a light way to assign turns, prompts, or small tasks.
  • Party groups that want a simple decision tool with more energy than a coin flip.

Quick tips

  • Keep item labels short so they remain readable while the wheel is spinning.
  • Use equal weights for trust-critical choices, and explain weighted chances before spinning.
  • Add a small "reroll" rule before the first spin if duplicate winners or unavailable people are possible.
  • Use the history as a lightweight audit trail when choosing multiple people in a row.

Hosting tips

  • Read the item list aloud before spinning when the group is watching on a shared screen.
  • Decide repeat-winner rules before the first spin, especially for classroom names or prize draws.
  • For sensitive tasks, spin for order or prompts rather than for consequences tied to one person.

Bad-fit situations

Private or sensitive decisions

Do not use a public wheel for outcomes that could embarrass someone or expose private information.

Complex multi-person assignments

If every participant needs a separate matched result, Ladder is cleaner than spinning repeatedly.

Use cases

Classroom participation

Put student names on the wheel, screen share it, and spin when you need a respondent, presentation slot, or review-question volunteer. Define whether a selected student returns to the pool before the first spin.

Workshop prompt picker

Load discussion topics, demo volunteers, retrospective prompts, or agenda choices. A spin gives the host a clear next move when conversation stalls or too many options are competing.

Party challenge selector

Use segments for trivia categories, karaoke songs, prize tiers, or light challenges. Weighted segments can make rare outcomes feel special, but explain the odds before the group sees the result.

Real session examples

Class opener

  1. 1Add student names
  2. 2Spin for the first speaker
  3. 3Ask one prepared question

Dinner decision

  1. 1Add menu candidates
  2. 2Agree on one reroll rule
  3. 3Spin once and order

Retrospective turn

  1. 1Add teammate names
  2. 2Spin for the next comment
  3. 3Remove names after each turn

Common mistakes to avoid

  • Changing weights after people have seen the options without explaining the reason.
  • Using labels that are too long to read during the spin.
  • Forgetting to define whether repeat winners are allowed before the first spin.

🔗 Embed this game on your website

Copy the code below to add this game to your blog or website.

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  src="https://mojomini.app/en/embed/wheel"
  width="800"
  height="600"
  frameborder="0"
  allowfullscreen
  title="Spinning Wheel — Free Online Random Picker">
</iframe>