Start with the kind of penalty laugh you want

Chair Roulette works best when friends want one wrong pick to trigger the splash, the dare, or the loudest reaction in the room.

Light penaltyOne visible wrong pickShort rematchParty closer
🪑

椅子ルーレット

海の上の椅子に座れ!ハズレの椅子を選ぶと海にドボン!

運試し

📖 遊び方

  1. 人数と名前を設定してください(最大10人)。
  2. ゲーム開始時に選択順がランダムに決まります。
  3. 順番に椅子を一つずつ選んでください。
  4. ハズレの椅子を選んだ人が海にドボン!

📖 When friends usually open Chair Roulette

When one miss should make everyone react

Use it for dares, forfeits, or splash moments where the whole room watches the same risky choice.

Between bigger games

It works as a short party round after Bingo, quizzes, or team prompts because nobody needs a long explanation.

For a visible call-ending pick

It is a clean closer when the loser picks the next topic, song, or harmless punishment.

💡 Host tips

  • ハズレ椅子の位置は完全にランダムなので純粋に運任せです
  • ソロモードでは人数と椅子の数を自由に設定できます
  • マルチプレイでは最大10人まで一緒に楽しめます
  • パーティーの罰ゲームを事前に決めておくとより楽しくなります

❓ FAQ

Q. 椅子の数を調整できますか?

A. はい、人数より多い椅子を設定して緊張感を調整できます。

Q. ハズレ椅子はどう決まりますか?

A. ゲーム開始時に完全にランダムで決定され、結果画面でのみ公開されます。

このゲームはランキング対象外です

最大10人

MojoMini game guide

A loud suspense pick for friends deciding who gets the penalty or splash moment

Use Chair Roulette when friends want one wrong pick to trigger the laugh, the penalty, or the recap moment without learning a bigger game first. Players understand the risk immediately, and the host can use it as a short party round or a closing moment after structured activities.

Best group size

2 to 10 players

Setup time

About 1 minute

Round style

Turn-based suspense

Use when

Friends want one wrong pick to land hard

Low-stakes suspense

The game creates a clear risk without asking players to learn a strategy-heavy ruleset.

Party hosting

It works well as a short elimination segment between decision tools, quizzes, or longer group activities.

Visible group reactions

The scene gives spectators something to watch, which matters when only one player acts at a time.

おすすめの場面と対象

  • Party hosts who need a fast game that creates a shared reaction.
  • Remote teams looking for a playful end-of-session moment.
  • Groups that prefer turn-based suspense over reflex competition.

クイックヒント

  • Set expectations before the first turn so the result stays playful.
  • Use Wheel or Ladder first if you need to choose player order fairly.
  • Keep rounds short with small groups, then reset for a rematch instead of stretching one game too long.
  • For work groups, use harmless outcomes such as choosing the next prompt or picking a fun title.

Hosting tips

  • State the consequence before players choose chairs and keep it light.
  • Use a visible player order so waiting players know when their turn is coming.
  • For team settings, make the result choose a harmless task such as the next music pick or prompt.

Bad-fit situations

Sensitive penalties

Avoid Chair Roulette when the consequence could embarrass someone or create real pressure.

Long strategic sessions

The value is suspense and reaction, not deep tactics. Use Bingo for a longer shared competition.

活用例

Party elimination round

Use Chair Roulette as a quick suspense segment after everyone has joined and understands the stakes.

Meeting closer

End a team session with a visible random result, such as who picks the next icebreaker or sends the recap.

Order assignment

Combine it with Ladder when the group needs both a fair order and a memorable reveal.

Real session examples

Light penalty pick

  1. 1Agree on a harmless penalty
  2. 2Choose chairs in order
  3. 3Run one reveal

Order breaker

  1. 1Use it between activities
  2. 2Let the unlucky chair choose next
  3. 3Reset the round

Party photo moment

  1. 1Gather around one screen
  2. 2Reveal the chair
  3. 3Take the group reaction

Common mistakes to avoid

  • Starting before the group agrees what the losing result means.
  • Using too many chairs for a small group and stretching the tension too long.
  • Forgetting to reset expectations when moving from a party group to a work group.