Start with the facilitation moment

Wheel works best when the group needs one visible result right now.

Name pickerNext speakerRaffle drawIcebreaker prompt
🎡

ルーレット

ルーレットを回そう!重みを設定してお好みの結果を狙おう。

運試し

🧭 Ready-to-run scenarios

Classroom speaking order

Keep names short, define repeat-winner rules first, then screen share the spin so the selection feels visible and fair.

Meeting icebreaker prompts

Load prompts, presenters, or next agenda items when the host needs a quick next action without adding rules.

Prize or raffle draw

If weights are used, explain the odds before the first spin and use the history when drawing multiple winners.

📖 Facilitation overview

ルーレットは各項目の比重(ウェイト)を自由に設定できるカスタマイズ型スピンゲームです。項目ごとに好きな比重を数字で指定すると、それに比例した確率で結果が決まる仕組みになっています。例えば特定項目の当選確率を上げたり下げたりと細かく調整できるため、公正な抽選から楽しさを加えたイベントまで幅広く活用可能です。ランチメニュー選び、ゲームの順番決め、賞品抽選、役割分担など日常の様々な選択場面で便利に使えます。華やかな回転アニメーションとともにルーレットがだんだんゆっくりと回転を緩め、結果を公開する瞬間のドキドキ感と緊張感を楽しみましょう。2〜8個の項目数と比重を自由に追加・修正でき、各項目の確率がリアルタイムでパーセント表示されるため透明で公平な抽選ツールとしてどんな場面でも安心して活用できます。結果履歴機能で過去の抽選結果を一覧で確認することも可能です。お友達やチームメンバーとの意思決定に最適なツールです。

💡 Host tips

  • 比重の数字が高いほどその項目が選ばれる確率が高くなります
  • 項目ごとに絵文字を入れるとより視覚的に楽しくなります
  • 確率が表示されるので不公平という誤解なく透明に使えます
  • 結果履歴で以前どの項目が出たか確認できます

📖 遊び方

  1. 項目名と重みを設定してください。
  2. 重みが大きいほど当たる確率が高くなります。
  3. 回すボタンを押して結果を確認しましょう。

このゲームはランキング対象外です

MojoMini game guide

Visible friend-first picks for turns, dares, raffles, and what happens next

Use Wheel when friends need one visible answer right now, whether that means who goes next, which dare lands, what snack wins, or which prompt keeps the room moving. Define the options, explain the repeat or weighting rule, spin on a shared screen, then use the result history when several picks happen in a row.

Best group size

2 to 30 visible options

Setup time

Under 1 minute

Decision style

One winner or prompt per spin

Use when

Friends need one visible answer right away

Visible random picks

Use it when everyone should watch the same suspenseful selection, such as picking a student, choosing a prize winner, or deciding who starts first.

Weighted chances

The weight controls make it useful when every option should not have the same odds, for example bonus entries, rotating responsibilities, or playful advantage rules.

Fast facilitation

A host can explain the wheel in seconds. Add options, show the probabilities, spin once, and move on without rules overhead.

おすすめの場面と対象

  • Teachers who need a fair name picker that students can see on a shared screen.
  • Meeting hosts who want a light way to assign turns, prompts, or small tasks.
  • Party groups that want a simple decision tool with more energy than a coin flip.

クイックヒント

  • Keep item labels short so they remain readable while the wheel is spinning.
  • Use equal weights for trust-critical choices, and explain weighted chances before spinning.
  • Add a small "reroll" rule before the first spin if duplicate winners or unavailable people are possible.
  • Use the history as a lightweight audit trail when choosing multiple people in a row.

Hosting tips

  • Read the item list aloud before spinning when the group is watching on a shared screen.
  • Decide repeat-winner rules before the first spin, especially for classroom names or prize draws.
  • For sensitive tasks, spin for order or prompts rather than for consequences tied to one person.

Bad-fit situations

Private or sensitive decisions

Do not use a public wheel for outcomes that could embarrass someone or expose private information.

Complex multi-person assignments

If every participant needs a separate matched result, Ladder is cleaner than spinning repeatedly.

活用例

Classroom participation

Put student names on the wheel, screen share it, and spin when you need a respondent, presentation slot, or review-question volunteer. Define whether a selected student returns to the pool before the first spin.

Workshop prompt picker

Load discussion topics, demo volunteers, retrospective prompts, or agenda choices. A spin gives the host a clear next move when conversation stalls or too many options are competing.

Party challenge selector

Use segments for trivia categories, karaoke songs, prize tiers, or light challenges. Weighted segments can make rare outcomes feel special, but explain the odds before the group sees the result.

Real session examples

Class opener

  1. 1Add student names
  2. 2Spin for the first speaker
  3. 3Ask one prepared question

Dinner decision

  1. 1Add menu candidates
  2. 2Agree on one reroll rule
  3. 3Spin once and order

Retrospective turn

  1. 1Add teammate names
  2. 2Spin for the next comment
  3. 3Remove names after each turn

Common mistakes to avoid

  • Changing weights after people have seen the options without explaining the reason.
  • Using labels that are too long to read during the spin.
  • Forgetting to define whether repeat winners are allowed before the first spin.

🔗 このゲームをウェブサイトに埋め込む

以下のコードをコピーして、ブログやウェブサイトにこのゲームを追加してください。

<iframe
  src="https://mojomini.app/ja/embed/wheel"
  width="800"
  height="600"
  frameborder="0"
  allowfullscreen
  title="Spinning Wheel — Free Online Random Picker">
</iframe>